How to configure shooting in CS 1.6
Don’t like the default shooting settings in CS 1.6? Then you need to read the manual for configuring shooting, recoil, and spread in CS 1.6. You will be able to set up shooting properly for yourself and your favorite weapon, whether it’s a rifle, AWP, or Deagle. To understand if your configuration settings don’t suit you, play a few rounds on different game servers, as each server has its own shooting rates.Basic commands for configuring shooting
Open the game console and enter the commands:
For ATI or Radeon graphics cards:
Code
ati_npatch "1"
ati_subdiv "2"
gl_polyoffset "4"
ati_subdiv "2"
gl_polyoffset "4"
For nVidia:
Code
ati_npatch "0"
ati_subdiv "0"
gl_polyoffset "0.1"
ati_subdiv "0"
gl_polyoffset "0.1"
With these commands, we have configured shooting while holding the trigger. Now shooting will be more accurate and have less recoil.
Open the game console and enter the command:
For AWP + Deagle lovers:
Code
cl_corpsestay "180"
For rifle lovers:
Code
cl_corpsestay "600"
Crosshair settings in CS 1.6
In this section, we will properly configure the crosshair according to your gameplay style. Choose from three types of crosshairs: small, medium, large.
Dynamic (crosshair expansion) - does not expand when moving:
Code
cl_dynamiccrosshair "0"
Dynamic (crosshair expansion) - expands when moving:
Code
cl_dynamiccrosshair "1"
Bullets fly above the crosshair:
Code
viewsize "120"
Bullets fly at the center of the crosshair:
Code
viewsize "110"
Spread settings in CS 1.6
Open the game console and enter the value:
Code
hpk_maxsize "0.001" - large spread
hpk_maxsize "4" - minimal spread
hpk_maxsize "4" - minimal spread
